Cost-Plus: the floor
Cost-plus is where almost every founder starts, and it’s a fine place to start.
You add up everything: fabric, trims, cut-and-sew labor, decoration, your factory’s per-unit price, freight, duty, and the slice of overhead each unit has to carry.
That total is your landed cost per unit. Then you apply a multiplier.
The classic is “keystone”: a 2× markup, so a cost of $20 becomes a price of $40.
Apparel brands selling direct-to-consumer usually need more than that, because the price has to absorb returns, marketing, discounts, and platform fees and still leave profit. A 2.2×–2.8× markup on landed cost is a more honest starting band for DTC streetwear, and brands selling premium routinely go higher.
The strength of cost-plus is that it guarantees you never sell below cost.
The weakness, which we’ll spend the whole next section on, is that it ties your price to your costs, which the customer does not know and does not care about.
A cheaper factory shouldn’t automatically mean a lower price. It often should just mean a fatter margin.
If you haven’t pinned down your true landed cost yet, do that first.
Our breakdown of what it actually costs to manufacture a streetwear line walks every line item, because cost-plus is only as good as the cost number you feed it.
Market pricing: the band
Market pricing flips the question.
Instead of “What does it cost me?” you ask, “What does the customer already expect to pay for something like this?”
You pull together a set of comparable products in the same category, same weight class, and same rough quality tier, and you read the range.
That range is your band. If every credible 400 GSM heavyweight hoodie from an independent brand sits between $75 and $110, that band is real information.
It’s the price your customer has been trained on by everyone else in the market. You ignore it at your peril.
Market pricing keeps you from two expensive mistakes: pricing so low you signal “cheap” (and leave money behind), and pricing so high you fall outside the band before you’ve earned the right to.
The catch is that the band tells you where the crowd is; it doesn’t tell you where you should sit inside it. That’s a positioning decision, and we’ll get to it in Section 3.
Two things shape where your band even sits: your real startup and unit economics, covered in our guide to streetwear startup costs, and your production minimums, since a brand running tiny batches simply can’t price like one running at scale. See how MOQ shapes your numbers.
Value-based pricing: the pull
Value-based is the corner founders are most scared of and most need to turn.
Here you set the price on the value the buyer perceives, not your cost, not the market average, but what this specific product is worth to them.
Two hoodies can have identical landed costs.
One ships in a poly bag with a generic woven label and sells for $45. The other has a custom-knit rib, a branded metal tip on the drawcord, a printed inner neck, a story the founder tells well, and a fit people screenshot, and it sells for $95.
The cost difference is a few dollars. The price difference is fifty. That gap is value, and value-based pricing is how you capture it on purpose.
You don’t reach for value-based pricing on day one with no audience and no proof.
But the moment you have a product people genuinely want and a few quality cues you can point to, leaving value-based pricing on the table is leaving real money on the table.
Section 4 is entirely about earning the right to that corner.
The one-line version
Cost-plus tells you the floor. The market tells you the band. Value tells you how high inside that band you get to reach. A good price respects all three corners of the triangle. A bad price obeys only one, almost always cost-plus, and ignores the other two.